Fastgames – Catch a Duck
Categories: Flash, Free, Games, Online, Others, Strategy - January 22, 2013
Categories: Flash, Free, Games, Online, Others, Strategy - January 22, 2013
Categories: Free, Games, Hidden Object, Point'n'click, Puzzle, Room Escape, WebGL - November 27, 2020
Categories: Flash, Free, Games, Online, Physics, Puzzle - December 14, 2014
Spiters Annihilation 3 is now live!
If you loved Spiters Annihilation then you’ll love Spiters Annihilation 3!
In this Physics based Puzzler developed by Alex2Dio your goal is to rid the world of the pesky purple monsters.
Show no mercy!
Categories: Flash, Free, Games, Online, Room Escape 1 comment - November 9, 2013
Escape From The Rooms With 2 Doors is the latest Room Escape game from Hottategoya Games.
You are locked in a room with 2 doors.
Search for clues and solve puzzles to escape.
Categories: Adventure, Flash, Free, Games, Online, Point'n'click 7 comments - January 26, 2011
Belial Chapter 2.5 – The Beast Within is the third installment in the Belial Point’n’Click adventure series from Keybol, where you play as Belial, the son of Lucifer. “In this supporting chapter, Belial must work with Beelzebub and Lilith to unleash Baal from within himself!” Have fun!
Categories: Flash, Free, Games, Online, Physics, Puzzle 3 comments - September 29, 2010
Building Blaster 2 – Players Pack is the third installment in the Building Blaster physics puzzle series from 2DGames.
Your goal remains the same: blast the buildings to clear the red zone by placing bombs and tools in the more efficient way.
Adjust timing to your advantage and avoid civilians casualties.
Try to get your competitor for bonus points.
Like its predecessor, this Players Pack features 50 levels of various difficulty (plus a level editor). That should be enough to keep you entertained for a while!
Play Building Blaster
Play Building Blaster 2
Categories: Flash, Free, Games, Online, Physics, Puzzle - May 11, 2010
Building Blaster 2 is the second installment in the Building Blaster physics puzzle series from 2DGames.
Your goal is to blast the buildings to clear the red zone by placing bombs and tools in the more efficient way.
Adjust timing to your advantage and avoid civilians casualties.
Try to get your competitor for bonus points.
Like its predecessor, Building Blaster 2 features 50 levels of various difficulty (plus a level editor). That should be enough to keep you entertained for a while!
Play Building Blaster
Categories: 5 minute, Flash, Free, Games, Online, Puzzle 68 comments - December 29, 2009
As most regular visitors to this site know, Prid spends a lot of time playing Flash games and writing walkthroughs! He is also an occasional Flash game maker, and he has just released an easy Point’n’Click puzzler, The 12 Days of Christmas. He’s looking for your comments! Have fun!
Updated version!
Categories: Flash, Free, Games, Online, Point'n'click, Puzzle 6 comments - May 22, 2009
If you enjoyed games like Hapland, Cowabanga, Ari or Serendipity in 2D, give a try to Beerland, where your goal is to put an unusual pub on orbit! Yes, you read right, on orbit! Not as good as Hapland but still worth a try, especially if you like beer. Have fun!
Categories: Flash, Free, Games, Online, Physics, Puzzle 5 comments - April 16, 2009
After he completed his previous game, Block Drop, Dan Russell-Pinson (the author of the popular Tipping Point series) decided to do something completely different so he started experimenting with the Box2D Physics engine.
Once he became comfortable with it, he started fleshing out the core elements of the game by introducing the rolling balls and then coming up with interesting obstacles and gadgets for them to interact with.
When the idea came to make the balls annihilate each other, the physics-based puzzle game Collider really started to take off.
With 25 levels of increasing difficulty, an auto-save feature and hours of dynamically generated music, Collider will appeal to a large audience.
Categories: Demo, Download, Games, Puzzle, Sponsors, Walkthrough, Windows 25 comments - October 16, 2008
World of Goo is a multiple award winning physics based puzzle / construction game designed Ron Carmel and Kyle Gabler from 2D Boy studio.
Drag and drop living, squirming, talking, globs of goo to build structures, bridges, cannonballs, zeppelins, and giant tongues.
The millions of Goo Balls that live in the beautiful World of Goo are curious to explore – but they don’t know that they are in a game, or that they are extremely delicious.
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Categories: Awards 4 comments - January 2, 2008
A big thank you to everyone that cast a vote in the 2007 Best Developers of the Year.
We are pleased to announce that nearly 5000 votes have been cast since you started voting for your favorite developers.
Without further ado, here are the 12 finalists you picked as the Best Developers of 2007 in their category, ranked by total votes received!
Room Escape games |
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Paskapet is a very prolific Flash game developer from Russia, who has released six Room Escape games in the last eight months! After the release of Escape Library, Paskapet made five games in the “Colored Rooms” series, Escape Pink Room, Magenta Room, Green Room, Orange Room and Turquoise Room.
Rodrigo Roesler is a Web designer and a Flash game developer from Brazil. He released Trapped – The White Rabbit last September, the first installment of a very promising trilogy of Point’n’Click adventure and Escape games. The second installment, The Dark, is now live!
Shawn Tanner is the author of several popular flash games and the Webmaster of Afro-Ninja Productions. Shawn released three Room Escape games this year in his very popular Escape series: Escape the Car, Escape the Closet and Escape the Phone Booth.
Point’n’Click/Adventure games |
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Bernd Mattiebe is a German artist and designer. He is also the man who gave life last year to Wogger, a cute red alien. Since then, he has created over 100 chapters for the Wogger Mini series that more and more people enjoy playing every week.
Federico Rutenberg released the first chapter of Esklavos last April. Esklavos is a Point’n’Click Adventure series involving two young aliens. Since then, he has created 9 more chapters and Esklavos is quickly becoming popular series.
Mateusz Skutnik defines himself as a Flash games architect and a graphic novel artist. His best known adventure/escape series so far is Submachine (with two new chapters this year, Submachine 4 and FLF). He also started two new adventure series this year, Covert Front and Daymare Town. The author is now developing “Submachine 5: the Root” that should be released in January.
Puzzle games |
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Bart Bonte is a Flash developer from Belgium who has already developed successful games. More well known for his Room Escape games (the Bonte Room series, A bark in the Dark, Loose the Moose), Bart released several puzzle games in 2007, such as Fields of Logic, Chicken Grow and more recently, Factory Balls.
From japan, Yoshio Ishii has been designing Flash games for several years now. He is well known for his Neko Series, a series of games involving cats. In 2007, he decided to focus on creating puzzle games, and released some very creative games such as Plupon, the amazing Hoshi Saga series, and more recently, Slidon.
Stephen Harris is the author of the Bloons series and many other successful games. The original Bloons game was released last March and became an instant hit. Since then, Stephen has created Bloons World, a site dedicated to Bloons fans, two “Bloons” Tower Defense games, and a few other puzzle/skill games!
Action/Platform/Skill games |
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John Cooney is very well known in the Flash gaming community for his Ball Revamped and Four Second series. He released many new games this year, such as Scribble 2, Luminara, Ball Revamped 5 or Ocean Explorer to name a few. Now working full time at ArmorGames, you can expect more creative games from this guy!
WeCreateStuff defines itself as a group of (young) nerds with way too much free time. They released Portal: The Flash Version last October, a awesome Flash 2D version of the first person action/puzzle game developed by Valve.
Joel Esler is a Flash game developer from Australia. Last September, he uploaded at Kongregate his first game, a physics-based platformer named Manifold. Even though Manifold was only a demo, it was an instant hit. After a few weeks, Joel released Fold, a full version of his previous game with much more challenging levels!
Categories: Awards - December 13, 2007
Here at FreeGamesNews, we love free browser-based games. The end of the year is coming soon, and it’s time for YOU to cast your vote for the Best Developers of the year in our first annual FreeGamesNews Awards.
Here are the 10 nominees in the category Best Action/Platform/Skill games Developers of 2007, in alphabetical order:
John Cooney is very well known in the Flash gaming community for his Ball Revamped and Four Second series. He released many new games this year, such as Scribble 2, Luminara, Ball Revamped 5 or Ocean Explorer to name a few. Now working full time at ArmorGames, you can expect more creative games from this guy!
KreÅ¡imir Cvitanović created Bubble Struggle also know as Bubble Trouble in 2002. The game was an instant success, so he decided to make a sequel. Five years later, the very long awaited Bubble Struggle 2 – Rebubbled was finally released. Fortunately, the sequel was worth the wait!
Donut Games is a Flash games portal operated by Swedish Game Development, located in Malmö, Sweden. The team behind the site has released several original games during the first half of this year, such as Castle Smasher, Chicken and Egg, Sunday Lawn or Lucky Coins.
Joel Esler is a Flash game developer from Australia. Last September, he uploaded at Kongregate his first game, a physics-based platformer named Manifold. Even though Manifold was only a demo, it was an instant hit. After a few weeks, Joel released Fold, a full version of his previous game with much more challenging levels!
Case Hollingsworth is a young artist from Lincoln, Nebraska (U.S.A.). His Simple Defense game, Red, was a huge success last year. Orange, the second installment in his “Colors†series was released last March and Case is now working on Black. He also recently released 5 differences, a beautiful game of comparisons.
Jp is a French Flash game developer and the webmaster of Pepere.org. Jp only released two Flash games in 2007, Crazy Mammoths, a racing action game, and the excellent Capsules, a surprisingly challenging skill/puzzle game.
Lewis Mitchell from Australia is the author of a Shockwave episodic platformer, Platform, in which you must guide two young characters to the end of each level. Each week, the author adds a new level, challenging enough to keep you coming back for more.
Nitrome is a well known London-based games design studio that has released news Flash games in 2007 at an impressive pace. With 13 titles released in 2007 at the time of writing, Nitrome is a serious contender in the Arcade/Platform category.
Alexandre Renevey is game developer from Switzerland. He released Bubble Islands last January, an impressive retro-style arcade/puzzle game inspired by Puyo Puyo, a game developed in 1991 by the Japanese company Compile. This game was a finalist of the 2007 IGF Festival in the Best Web Browser Game category.
WeCreateStuff defines itself as a group of (young) nerds with way too much free time. They released Portal: The Flash Version last October, a awesome Flash 2D version of the first person action/puzzle game developed by Valve.
Categories: Flash, Free, Games, Online, Sports 1 comment - September 19, 2007
It’s golf fans day today: after the previously reviewed Put It In! and its 18 holes mini golf, here is Golf Drive, a 2D prehistoric game of golf, in which you won’t use a club to hit the ball, but a catapult!
Use the left and arrow keys to move your catapult when you don’t have a ball in it and the up and down keys to adjust the angle of your catapult golf club. Click and hold down the left mouse button to adjust the power bar of the catapult and release it to throw the ball.
In Golf Drive, you also have to use the catapult as a golf cart and drive to where you hit the ball. This can get tricky in some of the 18 levels: drive carefully and try not to fall off the edge or the course or you will get an extra shot penalty.
Press the M key to have a view of the whole “fairway†and press C when you can no longer drive to your ball.
Golf Drive is a game that requires some practice and a lot of nerves to obtain consistent results. The last few holes (ice age) are quite difficult, and finishing under par on this course is actually pretty challenging!