Categories: Flash, Free, Games, Online, Physics, Puzzle

ColliderColliderAfter he completed his previous game, Block Drop, Dan Russell-Pinson (the author of the popular Tipping Point series) decided to do something completely different so he started experimenting with the Box2D Physics engine.

Once he became comfortable with it, he started fleshing out the core elements of the game by introducing the rolling balls and then coming up with interesting obstacles and gadgets for them to interact with.

When the idea came to make the balls annihilate each other, the physics-based puzzle game Collider really started to take off.

With 25 levels of increasing difficulty, an auto-save feature and hours of dynamically generated music, Collider will appeal to a large audience.

Have fun!

By Eric

current rating 4.60


5 Comments to Collider

  1. mcj17 says:

    you can use solution to help you in this games but you need to adjust the timing

  2. juno says:

    This is a great idea, and the game COULD have been really good. Unfortunately it runs way too slow, and there’s no excuse for it besides bad programming.

    Also the dragging method is not intuitive. It should drag the ball when holding the mouse button.

    Still, nice game.

  3. Andy says:

    Juno, I was thinking that a fast forward button or slider control to adjust speed would have made this game a lot nicer.

    I like the game a lot though.

  4. Andy says:

    I’ve gotten all of the first 20 levels except for level 18… grrr…

  5. mcj17 says:

    i also agree with you, andy.for this game maybe adjust the speed.