<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: P-Sensor</title>
	<atom:link href="http://www.freegamesnews.com/en/?feed=rss2&#038;p=4833" rel="self" type="application/rss+xml" />
	<link>http://www.freegamesnews.com/en/?p=4833</link>
	<description></description>
	<lastBuildDate>Wed, 19 Jun 2013 14:30:59 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	
	<item>
		<title>By: Eric</title>
		<link>http://www.freegamesnews.com/en/?p=4833&#038;cpage=2#comment-385712</link>
		<dc:creator>Eric</dc:creator>
		<pubDate>Sat, 06 Oct 2012 08:38:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.freegamesnews.com/en/?p=4833#comment-385712</guid>
		<description><![CDATA[Thanks! Links updated.]]></description>
		<content:encoded><![CDATA[<p>Thanks! Links updated.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ReBoot Fan</title>
		<link>http://www.freegamesnews.com/en/?p=4833&#038;cpage=2#comment-385707</link>
		<dc:creator>ReBoot Fan</dc:creator>
		<pubDate>Sat, 06 Oct 2012 02:44:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.freegamesnews.com/en/?p=4833#comment-385707</guid>
		<description><![CDATA[The link no longer works. Here&#039;s &lt;a href=&quot;http://www.geocities.jp/hilgesc/pSenSor.html&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;another&lt;/a&gt; on geocities.
]]></description>
		<content:encoded><![CDATA[<p>The link no longer works. Here&#8217;s <a href="http://www.geocities.jp/hilgesc/pSenSor.html" target="_blank" rel="nofollow">another</a> on geocities.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: J</title>
		<link>http://www.freegamesnews.com/en/?p=4833&#038;cpage=2#comment-239144</link>
		<dc:creator>J</dc:creator>
		<pubDate>Tue, 02 Sep 2008 18:36:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.freegamesnews.com/en/?p=4833#comment-239144</guid>
		<description><![CDATA[Monica: the reason I said to ignore the paper with the green triangle is that there isn&#039;t a single way you can turn it or mirror it that actually matches reality: either it points at a different cubicle, or &quot;TOP&quot; isn&#039;t at the top, and/or &quot;LEFT&quot; isn&#039;t at the left.]]></description>
		<content:encoded><![CDATA[<p>Monica: the reason I said to ignore the paper with the green triangle is that there isn&#8217;t a single way you can turn it or mirror it that actually matches reality: either it points at a different cubicle, or &#8220;TOP&#8221; isn&#8217;t at the top, and/or &#8220;LEFT&#8221; isn&#8217;t at the left.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Monica</title>
		<link>http://www.freegamesnews.com/en/?p=4833&#038;cpage=2#comment-239111</link>
		<dc:creator>Monica</dc:creator>
		<pubDate>Tue, 02 Sep 2008 17:12:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.freegamesnews.com/en/?p=4833#comment-239111</guid>
		<description><![CDATA[The clue on the paper (with the blue triangle) helps you find the cubby where the fake wall is.]]></description>
		<content:encoded><![CDATA[<p>The clue on the paper (with the blue triangle) helps you find the cubby where the fake wall is.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MommyBerrios</title>
		<link>http://www.freegamesnews.com/en/?p=4833&#038;cpage=2#comment-238896</link>
		<dc:creator>MommyBerrios</dc:creator>
		<pubDate>Tue, 02 Sep 2008 03:07:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.freegamesnews.com/en/?p=4833#comment-238896</guid>
		<description><![CDATA[Is Ending 1 (&quot;GT&quot;) supposed to be the scary one?]]></description>
		<content:encoded><![CDATA[<p>Is Ending 1 (&#8220;GT&#8221;) supposed to be the scary one?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: J</title>
		<link>http://www.freegamesnews.com/en/?p=4833&#038;cpage=2#comment-238471</link>
		<dc:creator>J</dc:creator>
		<pubDate>Mon, 01 Sep 2008 07:25:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.freegamesnews.com/en/?p=4833#comment-238471</guid>
		<description><![CDATA[Complete walkthrough (2 endings)
[spoiler]Turn left for the table view. Get the blue-labeled bottle and the yellow key (behind the fruit). Ignore the stuff on the chair; near as I can tell, it&#039;s a red herring.[/spoiler]
[spoiler]Click the green triangle shelf to zoom in, then click the bottom right corner of the screen to see the wastebasket. Ignore the clue; I can&#039;t come up with any logic where it&#039;s any help. Get the green &quot;triangle part&quot;.[/spoiler]
[spoiler]Turn left (locker view). Use the yellow key in the yellow lock; look down to get the screwdriver. Select the bottle in your inventory, click Item, and click the bottom of the bottle, then apply the screwdriver to get the blue key.[/spoiler]
[spoiler]Use the blue key in the blue lock. Look up to get the black key.
Use the black key in the black lock. Look down and move the newspapers to get the picture and the wrench (stuck through the bow of the doll&#039;s kimono).[/spoiler]
[spoiler]Turn left (shelf view). Some of the cubicles are zoomable. Notice the log cabin -- it should look familiar. (When it says &quot;fixed with the screw&quot;, it actually means &quot;bolted in place&quot;.) Use the wrench to remove the bolt and get the pink key.[/spoiler]
[spoiler]Zoom in on the red plate, lift it, and click the switch once. Go back to either the locker or table view and click above the plant in the corner. The fan should now be off, so you can zoom in and get the red &quot;circle part&quot;.[/spoiler]
[spoiler]Use the pink key in the pink lock and get the briefcase and the hammer.
Use the hammer in the only zoomable empty cubicle (left of the log cabin) to get the green key.[/spoiler]
[spoiler]Use the green key in the sliding door and get yourself locked in the closet. In the dark. The light switch is straight ahead, but first look around in the dark. You&#039;ll need the clue on the back of the sliding door later, once you&#039;re out of the closet.[/spoiler]
[spoiler]Turn on the lights, then turn twice so you’re looking at the back of the door. Click the bottom left part of the screen to look down; pick up the bottle.[/spoiler]
[spoiler]Turn right once from the back-of-the-door view. Click toward the bottom of the screen to look down. Pick up two bottles and a board.[/spoiler]
[spoiler]In the view of the wall left of the shelf/picture thing, click the side of the shelf, then the picture to see the back of the shelf. Pick up the blue &quot;circle part&quot;, and note the Roman numerals. It’ll all make more sense in a bit.[/spoiler]
[spoiler]Turn to face the lightswitch, then click the shelf. Click the underside of the topmost shelf above the red square to see another bottle, which you can’t reach. Click the bottommost shelf below the green square to see an X on the floor.
Put the three bottles on the X, then put the board on top. Now go back and look at the fourth bottle, and tada! You can reach![/spoiler]
[spoiler]Pick up your impromptu step-stool, then put the four bottles in their color-coded spots on the shelf. (It doesn’t let you do it wrong.)
Now go look at the back of the shelf again. There are Arabic numbers on the bottoms of the bottles: I goes with 9, II goes with 1, III goes with 4, and IV goes with 6.[/spoiler]
[spoiler]Go look at the wall opposite the shelf. It’ll now let you zoom in on the thingie with the red light, which turns out to be a code-lock. It’s labeled in Roman numerals across the top. I’m sure you know what to do now...[/spoiler]
[spoiler]The code is 9146; once you get all the digits correct, the little red light turns blue, and if you turn and click the sliding door, it opens.[/spoiler]
[spoiler]Back in the main room, go look at the picture by the door. Notice that it moves when you click the corners. Use the clue from the back of the sliding door to take the picture off the wall (click each corner once, starting at the bottom left and going counter-clockwise, then click the top right corner again). Put the three &quot;shape parts&quot; in place to activate the code lock. You&#039;ll need a three-digit code.[/spoiler]
[spoiler]Look at the square shelving unit. Notice the equation across the middle shelf? Triangle times square plus circle. For the number to go with each shape, think about the things you&#039;ve seen around the room(s). [/spoiler]
Hint: [spoiler]Each number comes from a single location.[/spoiler]
[spoiler]Triangles: the wine rack by the table. Circles: the fan. Squares: the shelf in the closet. Count all the occurences of the shape in questions (and no, rectangles don&#039;t count for the blue squares number, thankfully). Once you&#039;ve counted them all up, do the arithmetic. You should get 12 x 10 + 5 = 125. Enter this code and the door should open when you click it.[/spoiler]
Ending 1 (&quot;GT&quot;): [spoiler]Go out the door and up the stairs and you&#039;re out.[/spoiler]
Ending 2: [spoiler]Go out the door but click the down arrow to turn around. Click the left edge to close the door and look at the clue on the back. Click the door to open it, and go back inside.[/spoiler]
[spoiler]Revisit the lockers: each one now has a place to enter a letter. Use the clue from the back of the door (HOME). The lockers will move to the sides, revealing a subway entrance. (Yeah, weird apartment.)[/spoiler]
[spoiler]Go look at the picture by the front door, which is now on its side on the floor. Notice the four-letter clue (KVXW). Use it to open the lock on the briefcase and get the subway card. [/spoiler]
[spoiler]Use the subway card in the subway entrance and you&#039;re out.[/spoiler]]]></description>
		<content:encoded><![CDATA[<p>Complete walkthrough (2 endings)<br />
<a class="spoiler_link_show" href="javascript:void(null);" onclick="s_toggleDisplay(document.getElementById('SID67354364'), this, 'Show', 'Hide');">Show</a></p>
<div id='SID67354364' style='display:none; margin-left: 20px;'>
<p>
Turn left for the table view. Get the blue-labeled bottle and the yellow key (behind the fruit). Ignore the stuff on the chair; near as I can tell, it&#8217;s a red herring.
</p>
</div>
<p><a class="spoiler_link_show" href="javascript:void(null);" onclick="s_toggleDisplay(document.getElementById('SID1479563296'), this, 'Show', 'Hide');">Show</a></p>
<div id='SID1479563296' style='display:none; margin-left: 20px;'>
<p>
Click the green triangle shelf to zoom in, then click the bottom right corner of the screen to see the wastebasket. Ignore the clue; I can&#8217;t come up with any logic where it&#8217;s any help. Get the green &#8220;triangle part&#8221;.
</p>
</div>
<p><a class="spoiler_link_show" href="javascript:void(null);" onclick="s_toggleDisplay(document.getElementById('SID1892157104'), this, 'Show', 'Hide');">Show</a></p>
<div id='SID1892157104' style='display:none; margin-left: 20px;'>
<p>
Turn left (locker view). Use the yellow key in the yellow lock; look down to get the screwdriver. Select the bottle in your inventory, click Item, and click the bottom of the bottle, then apply the screwdriver to get the blue key.
</p>
</div>
<p><a class="spoiler_link_show" href="javascript:void(null);" onclick="s_toggleDisplay(document.getElementById('SID142209080'), this, 'Show', 'Hide');">Show</a></p>
<div id='SID142209080' style='display:none; margin-left: 20px;'>
<p>
Use the blue key in the blue lock. Look up to get the black key.<br />
Use the black key in the black lock. Look down and move the newspapers to get the picture and the wrench (stuck through the bow of the doll&#8217;s kimono).
</p>
</div>
<p><a class="spoiler_link_show" href="javascript:void(null);" onclick="s_toggleDisplay(document.getElementById('SID738802862'), this, 'Show', 'Hide');">Show</a></p>
<div id='SID738802862' style='display:none; margin-left: 20px;'>
<p>
Turn left (shelf view). Some of the cubicles are zoomable. Notice the log cabin &#8212; it should look familiar. (When it says &#8220;fixed with the screw&#8221;, it actually means &#8220;bolted in place&#8221;.) Use the wrench to remove the bolt and get the pink key.
</p>
</div>
<p><a class="spoiler_link_show" href="javascript:void(null);" onclick="s_toggleDisplay(document.getElementById('SID649480670'), this, 'Show', 'Hide');">Show</a></p>
<div id='SID649480670' style='display:none; margin-left: 20px;'>
<p>
Zoom in on the red plate, lift it, and click the switch once. Go back to either the locker or table view and click above the plant in the corner. The fan should now be off, so you can zoom in and get the red &#8220;circle part&#8221;.
</p>
</div>
<p><a class="spoiler_link_show" href="javascript:void(null);" onclick="s_toggleDisplay(document.getElementById('SID313477243'), this, 'Show', 'Hide');">Show</a></p>
<div id='SID313477243' style='display:none; margin-left: 20px;'>
<p>
Use the pink key in the pink lock and get the briefcase and the hammer.<br />
Use the hammer in the only zoomable empty cubicle (left of the log cabin) to get the green key.
</p>
</div>
<p><a class="spoiler_link_show" href="javascript:void(null);" onclick="s_toggleDisplay(document.getElementById('SID990296801'), this, 'Show', 'Hide');">Show</a></p>
<div id='SID990296801' style='display:none; margin-left: 20px;'>
<p>
Use the green key in the sliding door and get yourself locked in the closet. In the dark. The light switch is straight ahead, but first look around in the dark. You&#8217;ll need the clue on the back of the sliding door later, once you&#8217;re out of the closet.
</p>
</div>
<p><a class="spoiler_link_show" href="javascript:void(null);" onclick="s_toggleDisplay(document.getElementById('SID1279543805'), this, 'Show', 'Hide');">Show</a></p>
<div id='SID1279543805' style='display:none; margin-left: 20px;'>
<p>
Turn on the lights, then turn twice so you’re looking at the back of the door. Click the bottom left part of the screen to look down; pick up the bottle.
</p>
</div>
<p><a class="spoiler_link_show" href="javascript:void(null);" onclick="s_toggleDisplay(document.getElementById('SID814279092'), this, 'Show', 'Hide');">Show</a></p>
<div id='SID814279092' style='display:none; margin-left: 20px;'>
<p>
Turn right once from the back-of-the-door view. Click toward the bottom of the screen to look down. Pick up two bottles and a board.
</p>
</div>
<p><a class="spoiler_link_show" href="javascript:void(null);" onclick="s_toggleDisplay(document.getElementById('SID1078377355'), this, 'Show', 'Hide');">Show</a></p>
<div id='SID1078377355' style='display:none; margin-left: 20px;'>
<p>
In the view of the wall left of the shelf/picture thing, click the side of the shelf, then the picture to see the back of the shelf. Pick up the blue &#8220;circle part&#8221;, and note the Roman numerals. It’ll all make more sense in a bit.
</p>
</div>
<p><a class="spoiler_link_show" href="javascript:void(null);" onclick="s_toggleDisplay(document.getElementById('SID1018307492'), this, 'Show', 'Hide');">Show</a></p>
<div id='SID1018307492' style='display:none; margin-left: 20px;'>
<p>
Turn to face the lightswitch, then click the shelf. Click the underside of the topmost shelf above the red square to see another bottle, which you can’t reach. Click the bottommost shelf below the green square to see an X on the floor.<br />
Put the three bottles on the X, then put the board on top. Now go back and look at the fourth bottle, and tada! You can reach!
</p>
</div>
<p><a class="spoiler_link_show" href="javascript:void(null);" onclick="s_toggleDisplay(document.getElementById('SID269553653'), this, 'Show', 'Hide');">Show</a></p>
<div id='SID269553653' style='display:none; margin-left: 20px;'>
<p>
Pick up your impromptu step-stool, then put the four bottles in their color-coded spots on the shelf. (It doesn’t let you do it wrong.)<br />
Now go look at the back of the shelf again. There are Arabic numbers on the bottoms of the bottles: I goes with 9, II goes with 1, III goes with 4, and IV goes with 6.
</p>
</div>
<p><a class="spoiler_link_show" href="javascript:void(null);" onclick="s_toggleDisplay(document.getElementById('SID325986416'), this, 'Show', 'Hide');">Show</a></p>
<div id='SID325986416' style='display:none; margin-left: 20px;'>
<p>
Go look at the wall opposite the shelf. It’ll now let you zoom in on the thingie with the red light, which turns out to be a code-lock. It’s labeled in Roman numerals across the top. I’m sure you know what to do now&#8230;
</p>
</div>
<p><a class="spoiler_link_show" href="javascript:void(null);" onclick="s_toggleDisplay(document.getElementById('SID599318387'), this, 'Show', 'Hide');">Show</a></p>
<div id='SID599318387' style='display:none; margin-left: 20px;'>
<p>
The code is 9146; once you get all the digits correct, the little red light turns blue, and if you turn and click the sliding door, it opens.
</p>
</div>
<p><a class="spoiler_link_show" href="javascript:void(null);" onclick="s_toggleDisplay(document.getElementById('SID571984703'), this, 'Show', 'Hide');">Show</a></p>
<div id='SID571984703' style='display:none; margin-left: 20px;'>
<p>
Back in the main room, go look at the picture by the door. Notice that it moves when you click the corners. Use the clue from the back of the sliding door to take the picture off the wall (click each corner once, starting at the bottom left and going counter-clockwise, then click the top right corner again). Put the three &#8220;shape parts&#8221; in place to activate the code lock. You&#8217;ll need a three-digit code.
</p>
</div>
<p><a class="spoiler_link_show" href="javascript:void(null);" onclick="s_toggleDisplay(document.getElementById('SID899617457'), this, 'Show', 'Hide');">Show</a></p>
<div id='SID899617457' style='display:none; margin-left: 20px;'>
<p>
Look at the square shelving unit. Notice the equation across the middle shelf? Triangle times square plus circle. For the number to go with each shape, think about the things you&#8217;ve seen around the room(s).
</p>
</div>
<p>Hint: <a class="spoiler_link_show" href="javascript:void(null);" onclick="s_toggleDisplay(document.getElementById('SID2036608775'), this, 'Show', 'Hide');">Show</a></p>
<div id='SID2036608775' style='display:none; margin-left: 20px;'>
<p>
Each number comes from a single location.
</p>
</div>
<p><a class="spoiler_link_show" href="javascript:void(null);" onclick="s_toggleDisplay(document.getElementById('SID386647396'), this, 'Show', 'Hide');">Show</a></p>
<div id='SID386647396' style='display:none; margin-left: 20px;'>
<p>
Triangles: the wine rack by the table. Circles: the fan. Squares: the shelf in the closet. Count all the occurences of the shape in questions (and no, rectangles don&#8217;t count for the blue squares number, thankfully). Once you&#8217;ve counted them all up, do the arithmetic. You should get 12 x 10 + 5 = 125. Enter this code and the door should open when you click it.
</p>
</div>
<p>Ending 1 (&#8220;GT&#8221;): <a class="spoiler_link_show" href="javascript:void(null);" onclick="s_toggleDisplay(document.getElementById('SID1863055529'), this, 'Show', 'Hide');">Show</a></p>
<div id='SID1863055529' style='display:none; margin-left: 20px;'>
<p>
Go out the door and up the stairs and you&#8217;re out.
</p>
</div>
<p>Ending 2: <a class="spoiler_link_show" href="javascript:void(null);" onclick="s_toggleDisplay(document.getElementById('SID433148877'), this, 'Show', 'Hide');">Show</a></p>
<div id='SID433148877' style='display:none; margin-left: 20px;'>
<p>
Go out the door but click the down arrow to turn around. Click the left edge to close the door and look at the clue on the back. Click the door to open it, and go back inside.
</p>
</div>
<p><a class="spoiler_link_show" href="javascript:void(null);" onclick="s_toggleDisplay(document.getElementById('SID267701081'), this, 'Show', 'Hide');">Show</a></p>
<div id='SID267701081' style='display:none; margin-left: 20px;'>
<p>
Revisit the lockers: each one now has a place to enter a letter. Use the clue from the back of the door (HOME). The lockers will move to the sides, revealing a subway entrance. (Yeah, weird apartment.)
</p>
</div>
<p><a class="spoiler_link_show" href="javascript:void(null);" onclick="s_toggleDisplay(document.getElementById('SID86105547'), this, 'Show', 'Hide');">Show</a></p>
<div id='SID86105547' style='display:none; margin-left: 20px;'>
<p>
Go look at the picture by the front door, which is now on its side on the floor. Notice the four-letter clue (KVXW). Use it to open the lock on the briefcase and get the subway card.
</p>
</div>
<p><a class="spoiler_link_show" href="javascript:void(null);" onclick="s_toggleDisplay(document.getElementById('SID2133093263'), this, 'Show', 'Hide');">Show</a></p>
<div id='SID2133093263' style='display:none; margin-left: 20px;'>
<p>
Use the subway card in the subway entrance and you&#8217;re out.
</p>
</div>
]]></content:encoded>
	</item>
	<item>
		<title>By: BoomBoxer</title>
		<link>http://www.freegamesnews.com/en/?p=4833&#038;cpage=2#comment-238458</link>
		<dc:creator>BoomBoxer</dc:creator>
		<pubDate>Mon, 01 Sep 2008 06:30:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.freegamesnews.com/en/?p=4833#comment-238458</guid>
		<description><![CDATA[anyone noticed the clock on the shelves look like those in the grape room?]]></description>
		<content:encoded><![CDATA[<p>anyone noticed the clock on the shelves look like those in the grape room?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: J</title>
		<link>http://www.freegamesnews.com/en/?p=4833&#038;cpage=2#comment-238431</link>
		<dc:creator>J</dc:creator>
		<pubDate>Mon, 01 Sep 2008 05:13:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.freegamesnews.com/en/?p=4833#comment-238431</guid>
		<description><![CDATA[Ah! Thanks, SuzieGirl. Part of my problem was that I was misremembering the triangle shelf-- I thought the outside triangle didn&#039;t touch any of the inside ones.]]></description>
		<content:encoded><![CDATA[<p>Ah! Thanks, SuzieGirl. Part of my problem was that I was misremembering the triangle shelf&#8211; I thought the outside triangle didn&#8217;t touch any of the inside ones.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Freeflashgames</title>
		<link>http://www.freegamesnews.com/en/?p=4833&#038;cpage=2#comment-238389</link>
		<dc:creator>Freeflashgames</dc:creator>
		<pubDate>Mon, 01 Sep 2008 03:02:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.freegamesnews.com/en/?p=4833#comment-238389</guid>
		<description><![CDATA[Umm, so whats the first step?
I&#039;ve tried clicking around for a while]]></description>
		<content:encoded><![CDATA[<p>Umm, so whats the first step?<br />
I&#8217;ve tried clicking around for a while</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: SuzieGirl64</title>
		<link>http://www.freegamesnews.com/en/?p=4833&#038;cpage=2#comment-238361</link>
		<dc:creator>SuzieGirl64</dc:creator>
		<pubDate>Mon, 01 Sep 2008 01:24:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.freegamesnews.com/en/?p=4833#comment-238361</guid>
		<description><![CDATA[I&#039;m desperate to know....
[spoiler]Anyone found a use for the doll, the football goals and the 3-5-2 formation code? The MF clue I guess points to the middle shelf for the equation but what of the others?[/spoiler]]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m desperate to know&#8230;.<br />
<a class="spoiler_link_show" href="javascript:void(null);" onclick="s_toggleDisplay(document.getElementById('SID252654921'), this, 'Show', 'Hide');">Show</a></p>
<div id='SID252654921' style='display:none; margin-left: 20px;'>
<p>
Anyone found a use for the doll, the football goals and the 3-5-2 formation code? The MF clue I guess points to the middle shelf for the equation but what of the others?
</p>
</div>
]]></content:encoded>
	</item>
	<item>
		<title>By: SuzieGirl64</title>
		<link>http://www.freegamesnews.com/en/?p=4833&#038;cpage=2#comment-238357</link>
		<dc:creator>SuzieGirl64</dc:creator>
		<pubDate>Mon, 01 Sep 2008 01:13:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.freegamesnews.com/en/?p=4833#comment-238357</guid>
		<description><![CDATA[J.

How to work out the Code behind the picture:
[spoiler]Took me a while to get it right. 

12 triangles in the triangle shelf. 3 are difficult to see but they are made from the 3 points of the big outside triangle. It&#039;s easiest to first spot the one made from the top point of the main triangle and the straight  line directly beneath it.

5 circles from the fan.

10 squares from the square shelves in the bottle room.

Now look at the middle row of the black shelves (don&#039;t zoom in) you will see that there is an equation: Green Triangle X Blue Squares + Red circles. That&#039;s how you get 125!
[/spoiler]]]></description>
		<content:encoded><![CDATA[<p>J.</p>
<p>How to work out the Code behind the picture:<br />
<a class="spoiler_link_show" href="javascript:void(null);" onclick="s_toggleDisplay(document.getElementById('SID234126995'), this, 'Show', 'Hide');">Show</a></p>
<div id='SID234126995' style='display:none; margin-left: 20px;'>
<p>
Took me a while to get it right. </p>
<p>12 triangles in the triangle shelf. 3 are difficult to see but they are made from the 3 points of the big outside triangle. It&#8217;s easiest to first spot the one made from the top point of the main triangle and the straight  line directly beneath it.</p>
<p>5 circles from the fan.</p>
<p>10 squares from the square shelves in the bottle room.</p>
<p>Now look at the middle row of the black shelves (don&#8217;t zoom in) you will see that there is an equation: Green Triangle X Blue Squares + Red circles. That&#8217;s how you get 125!</p>
</div>
]]></content:encoded>
	</item>
	<item>
		<title>By: Alyssa</title>
		<link>http://www.freegamesnews.com/en/?p=4833&#038;cpage=2#comment-238311</link>
		<dc:creator>Alyssa</dc:creator>
		<pubDate>Sun, 31 Aug 2008 23:18:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.freegamesnews.com/en/?p=4833#comment-238311</guid>
		<description><![CDATA[WalkThrough So Far!!
[spoiler]
1.Go left and click the bottle on the table.
2.Grab the green bottle with the key inside.
3.Click the fruit and pick up the Yellow key.
4.Go left and zoom in on the Yellow locker.
5.Use the yellow key to unlock (look at clue #3 to find yellow key)
6.Click Next to the arrow to see the bottom of the locker.
7.Pick up the screwdriver.
8.Make the green bottle (In your inventory) big and use the screwdriver on the bottom.
9.Collect the Blue key.
10.Open the blue locker with the blue key(look at clue #8-9 to find key)
11.Click the top of the locker and collect the Black key.
12.Now go to the Black locker and unlock it with the black key.
13.Look at the bottom of the locker and unstack the newspapers.
14.Collect the postcard.
15.If you look VERY closely there is a wrench on the bow of the dall. Collect it.
16.Go left and click on the small cabin house on the shelf.
17.Use the wrench to unscrew the bolt and lift up the house.
18.Collect the pink key.
19.Go right to unlock the pink locker.
20.Look at the bottom of the locker and collect the Breif case and hammer.
21.Go left and look at the painting.
22.Turn your head and you&#039;ll see 4 letters. Remember these.
23.Put the code in on the lock to unlock.
24.Collect the card.
25.Go right and click on the Empty shelf (last row 2nd in)
26.Hit it with the hammer and collect the green key.
27.Unlock the sliding door next to the lockers.
28.Open the door and go in.
29.Turn on the lights.
30.Go left and click on the big sign thing.
31.Click on the bottom left corner of the bottom left window.
32.It should go under the window thing.
33.Pick up the green bottle with yellow label.
34.Also pick up the strong board at the top left corner.
35.zoom out again and go left. 
36.Look at the floor and pick up the Green bottle with Black label.
37.Go back to regular and look at the yellow sign by clicking on the side of the shelf.
38.Click the blue square in the middle of the sign to collect.
[/spoiler]
This is wat i have so far!!]]></description>
		<content:encoded><![CDATA[<p>WalkThrough So Far!!<br />
<a class="spoiler_link_show" href="javascript:void(null);" onclick="s_toggleDisplay(document.getElementById('SID1745925274'), this, 'Show', 'Hide');">Show</a></p>
<div id='SID1745925274' style='display:none; margin-left: 20px;'>
<p>1.Go left and click the bottle on the table.<br />
2.Grab the green bottle with the key inside.<br />
3.Click the fruit and pick up the Yellow key.<br />
4.Go left and zoom in on the Yellow locker.<br />
5.Use the yellow key to unlock (look at clue #3 to find yellow key)<br />
6.Click Next to the arrow to see the bottom of the locker.<br />
7.Pick up the screwdriver.<br />
8.Make the green bottle (In your inventory) big and use the screwdriver on the bottom.<br />
9.Collect the Blue key.<br />
10.Open the blue locker with the blue key(look at clue #8-9 to find key)<br />
11.Click the top of the locker and collect the Black key.<br />
12.Now go to the Black locker and unlock it with the black key.<br />
13.Look at the bottom of the locker and unstack the newspapers.<br />
14.Collect the postcard.<br />
15.If you look VERY closely there is a wrench on the bow of the dall. Collect it.<br />
16.Go left and click on the small cabin house on the shelf.<br />
17.Use the wrench to unscrew the bolt and lift up the house.<br />
18.Collect the pink key.<br />
19.Go right to unlock the pink locker.<br />
20.Look at the bottom of the locker and collect the Breif case and hammer.<br />
21.Go left and look at the painting.<br />
22.Turn your head and you&#8217;ll see 4 letters. Remember these.<br />
23.Put the code in on the lock to unlock.<br />
24.Collect the card.<br />
25.Go right and click on the Empty shelf (last row 2nd in)<br />
26.Hit it with the hammer and collect the green key.<br />
27.Unlock the sliding door next to the lockers.<br />
28.Open the door and go in.<br />
29.Turn on the lights.<br />
30.Go left and click on the big sign thing.<br />
31.Click on the bottom left corner of the bottom left window.<br />
32.It should go under the window thing.<br />
33.Pick up the green bottle with yellow label.<br />
34.Also pick up the strong board at the top left corner.<br />
35.zoom out again and go left.<br />
36.Look at the floor and pick up the Green bottle with Black label.<br />
37.Go back to regular and look at the yellow sign by clicking on the side of the shelf.<br />
38.Click the blue square in the middle of the sign to collect.</p>
</div>
<p>This is wat i have so far!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: J</title>
		<link>http://www.freegamesnews.com/en/?p=4833&#038;cpage=2#comment-238310</link>
		<dc:creator>J</dc:creator>
		<pubDate>Sun, 31 Aug 2008 23:14:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.freegamesnews.com/en/?p=4833#comment-238310</guid>
		<description><![CDATA[Lala, I&#039;m really not seeing how you came up with your three-digit code. Here&#039;s what I&#039;ve found:
Green triangles: [spoiler]The shelf behind the table is three green triangles making a whole bunch more triangles (for a total of 9). If orientation matters, then there are three green triangles with point upwards just in this shelf. There&#039;s also a green triangle on the &quot;wall&quot; clock on the square shelving unit. That&#039;s an absolute bare minimum of 2 (outside part of the shelf and the clock).[/spoiler]
Blue squares: [spoiler]There&#039;s a blue frame in the middle of the square shelving unit, but it&#039;s rectangular, not square. Then there&#039;s the shelf in the closet, which on my screen anyway is definitely blue. It&#039;s a square within a square, all divided into quarters. That&#039;s 10 squares (plus a whole bunch more rectangles). So if the shelf in the closet is blue, then I get 11+; if it&#039;s not, then I get 1.[/spoiler]
Red circles: [spoiler]The plate in front of the fan switch is one. The fan is five more: four blades plus the wire cage around them. That&#039;s 6, no matter how I look at it.[/spoiler]
So, using my minimum numbers (because there isn&#039;t room for multiple digits), and following the placement of the symbols, I get [spoiler]216.[/spoiler] This doesn&#039;t work for me. What am I missing?]]></description>
		<content:encoded><![CDATA[<p>Lala, I&#8217;m really not seeing how you came up with your three-digit code. Here&#8217;s what I&#8217;ve found:<br />
Green triangles: <a class="spoiler_link_show" href="javascript:void(null);" onclick="s_toggleDisplay(document.getElementById('SID1180930410'), this, 'Show', 'Hide');">Show</a></p>
<div id='SID1180930410' style='display:none; margin-left: 20px;'>
<p>
The shelf behind the table is three green triangles making a whole bunch more triangles (for a total of 9). If orientation matters, then there are three green triangles with point upwards just in this shelf. There&#8217;s also a green triangle on the &#8220;wall&#8221; clock on the square shelving unit. That&#8217;s an absolute bare minimum of 2 (outside part of the shelf and the clock).
</p>
</div>
<p>Blue squares: <a class="spoiler_link_show" href="javascript:void(null);" onclick="s_toggleDisplay(document.getElementById('SID2061770627'), this, 'Show', 'Hide');">Show</a></p>
<div id='SID2061770627' style='display:none; margin-left: 20px;'>
<p>
There&#8217;s a blue frame in the middle of the square shelving unit, but it&#8217;s rectangular, not square. Then there&#8217;s the shelf in the closet, which on my screen anyway is definitely blue. It&#8217;s a square within a square, all divided into quarters. That&#8217;s 10 squares (plus a whole bunch more rectangles). So if the shelf in the closet is blue, then I get 11+; if it&#8217;s not, then I get 1.
</p>
</div>
<p>Red circles: <a class="spoiler_link_show" href="javascript:void(null);" onclick="s_toggleDisplay(document.getElementById('SID722578504'), this, 'Show', 'Hide');">Show</a></p>
<div id='SID722578504' style='display:none; margin-left: 20px;'>
<p>
The plate in front of the fan switch is one. The fan is five more: four blades plus the wire cage around them. That&#8217;s 6, no matter how I look at it.
</p>
</div>
<p>So, using my minimum numbers (because there isn&#8217;t room for multiple digits), and following the placement of the symbols, I get <a class="spoiler_link_show" href="javascript:void(null);" onclick="s_toggleDisplay(document.getElementById('SID1731584076'), this, 'Show', 'Hide');">Show</a></p>
<div id='SID1731584076' style='display:none; margin-left: 20px;'>
<p>
216.
</p>
</div>
<p> This doesn&#8217;t work for me. What am I missing?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: J</title>
		<link>http://www.freegamesnews.com/en/?p=4833&#038;cpage=2#comment-238305</link>
		<dc:creator>J</dc:creator>
		<pubDate>Sun, 31 Aug 2008 22:49:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.freegamesnews.com/en/?p=4833#comment-238305</guid>
		<description><![CDATA[Walkthrough for getting back out of the closet.
[spoiler]When you go in, the door locks behind you and the lights turn off. The switch is on the wall in front of you, but before you use it, look all the way around the room. The clue on the back of the door is for later (once you&#039;re out in the main room again.)[/spoiler]
[spoiler]Turn on the lights, then turn twice so you&#039;re looking at the back of the door. Click the bottom left part of the screen to look down; pick up the bottle.[/spoiler]
[spoiler]Turn right once from the back-of-the-door view. Click toward the bottom of the screen to look down. Pick up two bottles and a board.[/spoiler]
[spoiler]Click the picture on the wall, then the shelves twice to see the back. Pick up the blue circle, and note the Roman numerals. It&#039;ll all make more sense in a bit. [/spoiler]
[spoiler]Turn to face the lightswitch, then click the shelves. Click the underside of the topmost shelf above the red square to see another bottle, which you can&#039;t reach. Click the bottommost shelf below the green square to see an X on the floor.[/spoiler]
[spoiler]Put the three bottles on the X, then put the board on top. Now go back and look at the fourth bottle, and tada! You can reach![/spoiler]
[spoiler]Pick up your impromptu step-stool, then put the four bottles in their color-coded spots on the shelf. (It doesn&#039;t let you do it wrong.)[/spoiler]
[spoiler]Now go look at the back of the shelf again. There are Arabic numbers on the bottoms of the bottles: I goes with 9, II goes with 1, III goes with 4, and IV goes with 6.[/spoiler]
[spoiler]Go look at the wall opposite the shelf. It&#039;ll now let you zoom in on the thingie with the red light, which turns out to be a code-lock. It&#039;s labeled in Roman numerals across the top. I&#039;m sure you know what to do now...[/spoiler]
[spoiler]The code is 9146; once you get all the digits correct, the little red light turns blue, and if you turn and click the sliding door, it opens.[/spoiler]
I can&#039;t help much after that -- I know there are endings besides the one I got. One hint: [spoiler]The clue from the back of the sliding door is for getting a picture off the wall.[/spoiler]]]></description>
		<content:encoded><![CDATA[<p>Walkthrough for getting back out of the closet.<br />
<a class="spoiler_link_show" href="javascript:void(null);" onclick="s_toggleDisplay(document.getElementById('SID1251083810'), this, 'Show', 'Hide');">Show</a></p>
<div id='SID1251083810' style='display:none; margin-left: 20px;'>
<p>
When you go in, the door locks behind you and the lights turn off. The switch is on the wall in front of you, but before you use it, look all the way around the room. The clue on the back of the door is for later (once you&#8217;re out in the main room again.)
</p>
</div>
<p><a class="spoiler_link_show" href="javascript:void(null);" onclick="s_toggleDisplay(document.getElementById('SID280171035'), this, 'Show', 'Hide');">Show</a></p>
<div id='SID280171035' style='display:none; margin-left: 20px;'>
<p>
Turn on the lights, then turn twice so you&#8217;re looking at the back of the door. Click the bottom left part of the screen to look down; pick up the bottle.
</p>
</div>
<p><a class="spoiler_link_show" href="javascript:void(null);" onclick="s_toggleDisplay(document.getElementById('SID1563072292'), this, 'Show', 'Hide');">Show</a></p>
<div id='SID1563072292' style='display:none; margin-left: 20px;'>
<p>
Turn right once from the back-of-the-door view. Click toward the bottom of the screen to look down. Pick up two bottles and a board.
</p>
</div>
<p><a class="spoiler_link_show" href="javascript:void(null);" onclick="s_toggleDisplay(document.getElementById('SID1505415261'), this, 'Show', 'Hide');">Show</a></p>
<div id='SID1505415261' style='display:none; margin-left: 20px;'>
<p>
Click the picture on the wall, then the shelves twice to see the back. Pick up the blue circle, and note the Roman numerals. It&#8217;ll all make more sense in a bit.
</p>
</div>
<p><a class="spoiler_link_show" href="javascript:void(null);" onclick="s_toggleDisplay(document.getElementById('SID2006188083'), this, 'Show', 'Hide');">Show</a></p>
<div id='SID2006188083' style='display:none; margin-left: 20px;'>
<p>
Turn to face the lightswitch, then click the shelves. Click the underside of the topmost shelf above the red square to see another bottle, which you can&#8217;t reach. Click the bottommost shelf below the green square to see an X on the floor.
</p>
</div>
<p><a class="spoiler_link_show" href="javascript:void(null);" onclick="s_toggleDisplay(document.getElementById('SID806009005'), this, 'Show', 'Hide');">Show</a></p>
<div id='SID806009005' style='display:none; margin-left: 20px;'>
<p>
Put the three bottles on the X, then put the board on top. Now go back and look at the fourth bottle, and tada! You can reach!
</p>
</div>
<p><a class="spoiler_link_show" href="javascript:void(null);" onclick="s_toggleDisplay(document.getElementById('SID1977733291'), this, 'Show', 'Hide');">Show</a></p>
<div id='SID1977733291' style='display:none; margin-left: 20px;'>
<p>
Pick up your impromptu step-stool, then put the four bottles in their color-coded spots on the shelf. (It doesn&#8217;t let you do it wrong.)
</p>
</div>
<p><a class="spoiler_link_show" href="javascript:void(null);" onclick="s_toggleDisplay(document.getElementById('SID1581100038'), this, 'Show', 'Hide');">Show</a></p>
<div id='SID1581100038' style='display:none; margin-left: 20px;'>
<p>
Now go look at the back of the shelf again. There are Arabic numbers on the bottoms of the bottles: I goes with 9, II goes with 1, III goes with 4, and IV goes with 6.
</p>
</div>
<p><a class="spoiler_link_show" href="javascript:void(null);" onclick="s_toggleDisplay(document.getElementById('SID1995274032'), this, 'Show', 'Hide');">Show</a></p>
<div id='SID1995274032' style='display:none; margin-left: 20px;'>
<p>
Go look at the wall opposite the shelf. It&#8217;ll now let you zoom in on the thingie with the red light, which turns out to be a code-lock. It&#8217;s labeled in Roman numerals across the top. I&#8217;m sure you know what to do now&#8230;
</p>
</div>
<p><a class="spoiler_link_show" href="javascript:void(null);" onclick="s_toggleDisplay(document.getElementById('SID1386483548'), this, 'Show', 'Hide');">Show</a></p>
<div id='SID1386483548' style='display:none; margin-left: 20px;'>
<p>
The code is 9146; once you get all the digits correct, the little red light turns blue, and if you turn and click the sliding door, it opens.
</p>
</div>
<p>I can&#8217;t help much after that &#8212; I know there are endings besides the one I got. One hint: <a class="spoiler_link_show" href="javascript:void(null);" onclick="s_toggleDisplay(document.getElementById('SID780444608'), this, 'Show', 'Hide');">Show</a></p>
<div id='SID780444608' style='display:none; margin-left: 20px;'>
<p>
The clue from the back of the sliding door is for getting a picture off the wall.
</p>
</div>
]]></content:encoded>
	</item>
	<item>
		<title>By: SuzieGirl64</title>
		<link>http://www.freegamesnews.com/en/?p=4833&#038;cpage=2#comment-238299</link>
		<dc:creator>SuzieGirl64</dc:creator>
		<pubDate>Sun, 31 Aug 2008 22:15:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.freegamesnews.com/en/?p=4833#comment-238299</guid>
		<description><![CDATA[Gamerjoe I left you a message - see post 53 or were you looking for a 3rd end?]]></description>
		<content:encoded><![CDATA[<p>Gamerjoe I left you a message &#8211; see post 53 or were you looking for a 3rd end?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: GamerJoe</title>
		<link>http://www.freegamesnews.com/en/?p=4833&#038;cpage=2#comment-238296</link>
		<dc:creator>GamerJoe</dc:creator>
		<pubDate>Sun, 31 Aug 2008 22:13:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.freegamesnews.com/en/?p=4833#comment-238296</guid>
		<description><![CDATA[Ha I bet there&#039;s is nothing else. I bet that&#039;s all and I am wasting time.]]></description>
		<content:encoded><![CDATA[<p>Ha I bet there&#8217;s is nothing else. I bet that&#8217;s all and I am wasting time.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Lala</title>
		<link>http://www.freegamesnews.com/en/?p=4833&#038;cpage=2#comment-238295</link>
		<dc:creator>Lala</dc:creator>
		<pubDate>Sun, 31 Aug 2008 22:13:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.freegamesnews.com/en/?p=4833#comment-238295</guid>
		<description><![CDATA[Good night then :)]]></description>
		<content:encoded><![CDATA[<p>Good night then :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: SuzieGirl64</title>
		<link>http://www.freegamesnews.com/en/?p=4833&#038;cpage=2#comment-238294</link>
		<dc:creator>SuzieGirl64</dc:creator>
		<pubDate>Sun, 31 Aug 2008 22:04:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.freegamesnews.com/en/?p=4833#comment-238294</guid>
		<description><![CDATA[Lala:Nice playing with you too! It&#039;s 11.02pm here (UK) I couldn&#039;t face writing the second part of the walkthrough! Too many complicated explanations involved and I have a 20 monyh old baby who will probably be waking me up a few times tonight! ZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZ]]></description>
		<content:encoded><![CDATA[<p>Lala:Nice playing with you too! It&#8217;s 11.02pm here (UK) I couldn&#8217;t face writing the second part of the walkthrough! Too many complicated explanations involved and I have a 20 monyh old baby who will probably be waking me up a few times tonight! ZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZ</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Lala</title>
		<link>http://www.freegamesnews.com/en/?p=4833&#038;cpage=2#comment-238293</link>
		<dc:creator>Lala</dc:creator>
		<pubDate>Sun, 31 Aug 2008 22:01:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.freegamesnews.com/en/?p=4833#comment-238293</guid>
		<description><![CDATA[Gamerjoe loves horror :))))) He is very persistent in finding the scary moment :)))]]></description>
		<content:encoded><![CDATA[<p>Gamerjoe loves horror :))))) He is very persistent in finding the scary moment :)))</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: SuzieGirl64</title>
		<link>http://www.freegamesnews.com/en/?p=4833&#038;cpage=2#comment-238292</link>
		<dc:creator>SuzieGirl64</dc:creator>
		<pubDate>Sun, 31 Aug 2008 22:01:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.freegamesnews.com/en/?p=4833#comment-238292</guid>
		<description><![CDATA[Anyone who&#039;s finished the game...
[spoiler]Anyone find anything else about the doll in the locker?[/spoiler]]]></description>
		<content:encoded><![CDATA[<p>Anyone who&#8217;s finished the game&#8230;<br />
<a class="spoiler_link_show" href="javascript:void(null);" onclick="s_toggleDisplay(document.getElementById('SID180446875'), this, 'Show', 'Hide');">Show</a></p>
<div id='SID180446875' style='display:none; margin-left: 20px;'>
<p>
Anyone find anything else about the doll in the locker?
</p>
</div>
]]></content:encoded>
	</item>
</channel>
</rss>

<!-- Performance optimized by W3 Total Cache. Learn more: http://www.w3-edge.com/wordpress-plugins/

Page Caching using xcache
Object Caching 511/515 objects using xcache
Application Monitoring using New Relic

 Served from: www.freegamesnews.com @ 2013-06-19 22:17:53 by W3 Total Cache -->