(This interview was originally published at PlanetFreeplay and is reprinted with the permission of the author. Please visit PlanetFreeplay for more interviews!)
PlanetFreeplay: Well, hello Mr Fancy Pants!
Any Super Mario fan that takes notice of the independent gaming community is probably fully aware that many free remakes and clones of this much loved series exist. With the occasional exception, most are pale imitations of the original games. Brad Borne is responsible for developing The Fancy Pants Adventures and fortunately it fits into the ‘occasional exception’ category, except it isn’t exactly a remake and it isn’t exactly a clone. It features an original character doing Mario-esque things in a sketchy world. I had the chance to ask Brad Borne some questions. Sit down, shut up and read.
PlanetFreeplay: Introduce yourself to the readers.
Brad Borne: Hey there. I’m Brad Borne – the guy who made The Fancy Pants Adventures. I’m from Metairie, Louisiana and I’m a college student for the time being.
P.F.: When did you become interested in game development? Why did you choose flash? Is it something you take seriously and use all of your spare time on or more of a casual thing?
Brade Borne: Well, I’ve always enjoyed playing video games and I’m always trying to create something new so I guess I just sort of gravitated towards Flash as a medium. The first time I was ever able to use Flash to publish something was actually for stop motion animation. Once I actually had an excuse to use the program, though, I became interested in action script and really just kept playing around with it until I knew enough to make something that I thought was worth playing. Before Flash, though, I had played around with Ti-86 BASIC but that was about it. Nothing really complex but it gave me a taste of making something that other people were actually interested in playing around with.
After releasing Fancy Pants Adventures, I started freelancing – so those games I have to take seriously but the games that I make on my own – I don’t think I could ever consider it work. It’s just what I love to do. I don’t get as consumed by the process as much as I used to when I was still learning but I guess it takes up quite a bit more time than most peoples’ hobbies.
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